iOS Build Environment Help Center

Any way to speed up build times?

append delete David

I have been using the asset for a while and notice that even with Rebuild all disabled, the builder always rebuilds the GameAssembly which takes the longest, usually around 13 minutes. Is this the intended behaviour, or if not is there any way to skip this step when building to speed up the build times? (something like incremental builds for android)

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append delete #1. Pierre-Marie Baty

Hello

That would be a suggestion for the Unity developers, because the compiler driver used to build the GameAssembly is "il2cpp.exe" which is in the Unity editor's install path. I too find that it could e.g. either use a compiler cache or get as input a previous build state to see if it actually needs to rebuild something.

The same problem affects macOS builds I think.

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