Windows Version: Windows 11 Pro 24H2
Builder Version: 3.70.3
iOS SDK Version: 18.1
I am unable to select either 32-bit (arm7) or 64-bit (arm64) in the "Build for" options on the iOS builder window. I cannot build as I get a warning that one of the two options must be selected.
I followed all of the instructions and have the provisioning profile configured with a green checkmark. I was unable to find any discussions here related to this problem. The project was built with Unity 6 (6000.0.37f1) and the provisioning profile has been used to successfully build on a mac device before.