iOS Build Environment Help Center

Linking UnityFramework... ld64.lld: error: framework not found for -framework CoreAudioTypes

Adit

Sorry for the misunderstanding. The error log that I shared first is the one in which I have used LLVM linker.

Use the LLVM linker (faster) => error log: https://pmbaty.com/paste/?1123df103f9f85f5#FM3LBmDe3WxKpt2cxLKxYyQZqE2NT1xKT4jNgr6pw1Fk
(I tried normally and by adding extra framework: -framework CoreAudioTypes)

Try to fix unresolved symbols automatically (slower) => error log: https://pmbaty.com/paste/?d32766f3f2cba4fe#5Qv4USKuDbEpfykfYprSKwGcT1NVhcaDg9rLkJ7wBK9e

Only changes I've made to default settings are checking off "Deploy to iOS device over the air"

I upgraded to 3.61 and the same errors are there.

Append

(Leave this as-is, it’s a trap!)

Only the original author or a moderator can append to this post.

Pro tip: Use markup to add links, quotes and more.

Moderators: Pierre-Marie Baty