Darwin Build Environment Help Center

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When reporting a problem, please include the following items:

• Windows version
• Builder version (from the builder UI title bar)
• SDK version (from the builder UI title bar)
• A description of the context

Please write at least a few lines about the particularities of the app you're trying to build if it has some (e.g. whether it uses CocoaPods or not, whether it relies on a particular capability of the target devices, what third-party SDKs it uses, etc).

Please *do not post the full build log in the message*. Instead put it on a paste service like the one I put up for this forum: https://pmbaty.com/paste and provide just the link in your message. This will greatly improve the readability of your message. But do provide the log (i.e. the URL to your paste) if you have one.

For screenshots, you can put them for example on PostImages: https://postimages.org and provide just the link to them in your message.

Of course, please post only after you've:

1. read the Troubleshooting section in the documentation and haven't found the solution to your problem in it
2. searched the forum for a similar problem already answered and haven't found a satisfying answer. -- Thank you!

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Threads

  1. 9 Pierre-Marie Baty Announcement: Can't use your Mac to extract the iOS SDK?
  2. 1 Pierre-Marie Baty Locked: Crash on first time app start (+2 questions)
  3. 1 Pierre-Marie Baty version.plist and the needed libraries...fail
  4. 5 Pierre-Marie Baty Launch Screen image causes crash
  5. 5 Pierre-Marie Baty .p12 will not import
  6. 6 Pierre-Marie Baty The app does not complete installing
  7. 3 Pierre-Marie Baty Build errors - ARKit - Cardboard
  8. 8 Pierre-Marie Baty Remote debug console doesn't work well
  9. 1 Pierre-Marie Baty iOS SDK 13.2: build fails with symbols not found
  10. 1 Pierre-Marie Baty ld: file not found AVFAudio
  11. 4 Pierre-Marie Baty Have a trouble building.. my app on release It builds up to a point and stops there.
  12. 0 Pierre-Marie Baty How to build AdMob (Google Mobile Ads SDK) projects WITHOUT CocoaPods
  13. 0 Pierre-Marie Baty Clang 12 compiler crashes on assertion failure

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