Darwin Build Environment Help Center

⚠ DO READ BEFORE POSTING ⚠

When reporting a problem, please include the following items:

• Windows version
• Builder version (from the builder UI title bar)
• SDK version (from the builder UI title bar)
• A description of the context

Please write at least a few lines about the particularities of the app you're trying to build if it has some (e.g. whether it uses CocoaPods or not, whether it relies on a particular capability of the target devices, what third-party SDKs it uses, etc).

Please *do not post the full build log in the message*. Instead put it on a paste service like the one I put up for this forum: https://pmbaty.com/paste and provide just the link in your message. This will greatly improve the readability of your message. But do provide the log (i.e. the URL to your paste) if you have one.

For screenshots, you can put them for example on PostImages: https://postimages.org and provide just the link to them in your message.

Of course, please post only after you've:

1. read the Troubleshooting section in the documentation and haven't found the solution to your problem in it
2. searched the forum for a similar problem already answered and haven't found a satisfying answer. -- Thank you!

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Threads

  1. 9 Pierre-Marie Baty Announcement: Can't use your Mac to extract the iOS SDK?
  2. 1 Pierre-Marie Baty Locked: Crash on first time app start (+2 questions)
  3. 5 Pierre-Marie Baty this Unity project requires the Unity 2022.3.4f1 IL2CPP host compiler installed on your machine.
  4. 8 Pierre-Marie Baty Errors when building a project using the cocoapods daemon
  5. 4 Pierre-Marie Baty Zapbox / duplicate symbols
  6. 1 Pierre-Marie Baty Enable Remote debug console issue
  7. 4 Pierre-Marie Baty How can i add extra linker flags and extra compiler flags throu CLI invokation
  8. 3 Pierre-Marie Baty Apps building using a version of XCode no longer supported by the App Store
  9. 18 Pierre-Marie Baty "Error: System.ArgumentException: Cachedirectory needs to be set at il2cpp...."
  10. 8 Pierre-Marie Baty About Unity Ads 4.4.0 requiring Swift
  11. 8 Pierre-Marie Baty Facebook problem - swift
  12. 1 Pierre-Marie Baty How to install previously saved .ipa using OTA approach
  13. 7 Pierre-Marie Baty Error during il2cpp compiler building the game assembly library
  14. 13 Pierre-Marie Baty Builder getting stuck on Linking UnityFramework
  15. 6 Pierre-Marie Baty C:\iOS\builder symlink doesn't point to C:\iOS Project Builder For Unity
  16. 1 Pierre-Marie Baty Fail to Install App on iPhone - Seeking Support
  17. 3 Pierre-Marie Baty GADUConsentForm and GADUConsentInformation errors after adding Google Ads
  18. 15 Pierre-Marie Baty Error building related to mscorlib and std
  19. 12 Pierre-Marie Baty Can't process build with GTMSessionFetcher: undefined symbol: SecTrustEvaluate
  20. 1 Pierre-Marie Baty SDK.zip
  21. 1 Pierre-Marie Baty Unable to sign: the explicit identity string does not match
  22. 3 Pierre-Marie Baty Build Error: unknown type name (header files)
  23. 7 Pierre-Marie Baty Zappar Face Tracking Plugin - file not found error
  24. 23 Pierre-Marie Baty Firebase errors
  25. 3 Pierre-Marie Baty Officially publish iOS app on the Appstore ?
  26. 9 Pierre-Marie Baty Cannot register CocoaPods daemon after purchase
  27. 1 Pierre-Marie Baty UnityWebRequest
  28. 4 Pierre-Marie Baty ITMS-90535: Unexpected CFBundleExecutable Key - App store submission rejected
  29. 2 Pierre-Marie Baty Can no longer see Cocoa Pods activate prompt anymore
  30. 1 Pierre-Marie Baty ITMS-90022/ITMS-90023/ITMS-90704
  31. 45 Pierre-Marie Baty errors building with cocoa pods daemon and firebase
  32. 13 Pierre-Marie Baty Build Error
  33. 5 Pierre-Marie Baty Ironsource Ads not working on iOS build using iOS project builder
  34. 3 Pierre-Marie Baty Error on Swift language but doesnt have swift language (I Dont use FB SDK)
  35. 1 Pierre-Marie Baty ld64.lld: error: undefined symbol when using LLVM Linker
  36. 1 Pierre-Marie Baty Taking Compiled Pods From Mac to iOS Project Builder Windows
  37. 4 Pierre-Marie Baty ldid: Signing a bundle with non-ASCII filenames causes errors
  38. 14 Pierre-Marie Baty Signing Error
  39. 9 Pierre-Marie Baty Including UnityEditor.iOS.Xcode libraries
  40. 6 Pierre-Marie Baty Unity 2023 Include path issue
  41. 1 Pierre-Marie Baty Information about Unity's il2cpp compiler
  42. 7 Pierre-Marie Baty Error Build when using EasyMobile Pro For Ads , Admob Ads.
  43. 17 Pierre-Marie Baty Enabling LTO causing a runtime error on app launch
  44. 3 Pierre-Marie Baty Scoped registry link problem
  45. 1 Pierre-Marie Baty SDK.zip is not created after operating Migration assistant (step 1, Mac).command. in Mac
  46. 27 Pierre-Marie Baty Build error with ARKit and AR FOUNDATION
  47. 1 Pierre-Marie Baty Question about iOS Project Builder for Unity installation
  48. 5 Pierre-Marie Baty Failed build (SDK related errors)
  49. 5 Kris Rok Cache Unity build artifacts
  50. 3 Pierre-Marie Baty Errors compiling an Admob project.
  51. 5 Pierre-Marie Baty Build error with large projects when using llvm: relocation BRANCH26 is out of range
  52. 3 Pierre-Marie Baty il2cpp: Either unknown arguments were used or ... --conf

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